Little Market
Stock a shelf. Make someone’s morning.
Saving is unavailable in this browser. You can keep playing, but this session may not be kept after you leave.
How to play Little Market
Run a compact apple-and-bread shop over three business days. Carry stock from the crates, refill shelves and take payment at checkout before waiting customers lose patience.
- Every crate action picks up one item. Your basket holds three items initially; a shelf holds four. Customers take the quantity shown above their heads only when enough matching stock is available.
- A shopper who has collected goods joins checkout. Walk to the till and serve the first customer to earn three coins per apple or four per loaf. Three abandoned customers ends the day.
- Meet each day’s order target before its time limit. Later days arrive faster and include two-item orders. Upgrade your basket for nine coins or shoes for twelve coins while near the till.
Controls at a glance
- Touch or mouse
- Tap a crate, shelf or checkout. Your shopkeeper walks there and acts once on arrival. Tap again to pick up another item. Tap an empty part of the floor to walk without an action.
- Keyboard
- Focus the floor and walk with WASD or arrow keys. Press Space to use the nearest station. Station buttons also work with Tab and Enter. P pauses.
- Pause and restart
- Pause freezes shoppers and the day clock. Returning from another tab requires Resume. Try day again keeps earned coins and equipment but empties the shelves.
A few things worth trying
- Restock before a shopper arrives. Fetch a few matching goods together to reduce the walk between crate and shelf.
- Watch the A and B order labels and remaining seconds. A two-item shopper waits until two matching items are on the shelf.
- Goods on a shelf are not money yet. Serve checkout promptly before a shopper takes the goods away unpaid.
- The bigger basket increases carrying capacity from three to five; shoes make walking 25% faster. Buy based on how you move around the shop.
Good to know
Does the shop run while I am away?
No. This is hands-on shopkeeping, not an idle game. Leaving the tab pauses the simulation.
What is saved?
Earnings, equipment, unlocked business days and best successful times save in this browser. A refresh restarts the selected day with empty stock and no queued shoppers.
Can I replay a day?
Yes. Choose an unlocked business day. Replays can earn more coins; purchased equipment stays available.
What happens when shoppers leave?
Their patience expires while shopping or queuing. Goods already collected are discarded and earn no money. Three missed shoppers ends the day.


